FULLSCREEN | sets fullscreen mode on/off (1/0); note that certain 3D cards only support fullscreen mode (e.g., Voodoo2), and other cards only support windowed mode |
DITHER | sets stochastic dithering on/off (1/0); dithering is useful for cards that do not support 32-bit color (e.g., Voodoo), as RadiosGL scenes contain subtle color gradations that are destroyed by 16-bit color |
SCREENWIDE | the width of the screen or window where the rendering will take place; this controls monitor resolution if in fullscreen mode |
SCREENHIGH | the height of the screen or window where the rendering will take place; this controls monitor resolution if in fullscreen mode |
MODELFILE | the name of the RGL file containing the scene to be displayed |
INVERTMOUSE | sets mouse inversion mode on/off (1/0); if off, pushing the mouse forward aims the view down, and pulling back aims the view up; if inversion is on, the up/down action of the mouse works in the opposite fashion |